Crystallum 4.0.0


Hey Beekeepers!

The time has come for the final farewell, and with it the final of the three free content updates - A Hive Of Industry!

This update introduces a new process for honeycore crystals that allow you to melt them down and reform them into new crystals, which can be used to craft a whole host of new automation machines that'll do a lot of your beesywork for you - to get started check out the new quests in the book, you'll notice a few new ones added just to help new players with the newer content that's been added over the years!

Some ideas for you to try with your new arsenal:
- gather honeycombs and move to crates (or shipper to sell) using hoppers
- auto quick-queen to put offspring back into the same hive using hoppers
- auto-gather all seeds clogging up a centrifuge using hoppers
- move empty+filled frames between a hive and auto-centrifuge using hoppers
- move honey+water to a fermenter and then apicola to bottler using ploppers
- sell bottler output automatically using hoppers and shippers
- move water from raintanks/desalinator to barrels using ploppers
- auto harvest logs + replant trees using loggers
- make a steady supply of sawdust bricks using loggers, shredders, and hoppers
- supply smokers with flowers automatically using pickers and hoppers
- grow any nearby saplings/acorns faster using sprinklers
- gather resin from multiple treetaps and move to an infuser using ploppers

There's also a whole host of new things: pets, decoration, new tools, more bees, more butts, seasonal events, new music, more quests, a MP server you can host yourself, a new area through the door...

There's also lots of things that have been on the backlog or have been requested by you all, I've tried my best to keep a good balance between what I've always wanted the game to bee and what all you bees what to see - check out the patch notes below for more! Hopefully there's a lot of "oh nice!" moments. I'll still be doing bug fixes of course, but for new stuff this is finally goodbye! <3

Speaking of bugs, there's bound to be some introduced in this update - I've spent a lot of time testing everything but there is only one of me, so if you find something please report it and I'll get fixing!

Outside of that, I just want to say thank you to everyone who's beeen on this journey, whether it's been from the buggy days of the old HTML build, or just recently popped by because of a sweet sale, I'm extremely grateful to you all. APICO was the first game I ever made and I never really expected anything to happen from it, let alone have it start a full-time gamedev chapter in my life. I've learnt a lot of lessons and made a lot of mistakes but I'm very proud of my messy lil bee game, worts and all.

If you can't bear to say farewell to APICO bee sure to keep an eye on Mudborne, as it'll be a spiritual sequel of sorts with some of the stuff you love from APICO - lots of stuff in the works I've yet to really reveal and a new demo later this year, so keep an eye out for that!

Otherwise, so long, and thanks for all the bees! :') <3
~ Ell

https://wiki.apico.buzz/wiki/Patch_Notes#4.0.0

Files

APICO - Windows 4.0.0 324 MB
May 20, 2024
APICO - MacOS 4.0.0 329 MB
May 20, 2024
APICO - Linux 4.0.0 324 MB
May 20, 2024

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